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XG?


glastored

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11 minutes ago, bcfc01 said:

An algrorithm based on historical subjective data.

I love stats and I use them everyday, but I don't like subjective stats.

 

 

Where was the shot taken from, etc, etc….was it a goal?

  • yes, or
  • no

Repeat, repeat, x thousand times, build model of “similar” shots and score based on probability between 0 and 1, based on actual results.

https://statsbomb.com/news/statsbomb-data-launch-beyond-naive-xg/

 

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2 hours ago, glastored said:

Thanks for everyone’s replies, but I’m still not sure what I’m reading! Perhaps I should just leave such deliberations to the statisticians among you, and just accept I don’t have that type of mind!

Let's say we have a chance next match, a shot from 10 yards out. Some companies/people have a huge database of every shot taken from 10 yards out from say, the last 20 years, so they know how often they're scored. If 20% are scored, that's an xG of 0.2 for that chance.

Do that for all the chances for each team in the game and you get their overall xG.

Now as fans we know not all chances from 10 yards are equal. Maybe one was at head height in a crowded box, one was booted awkwardly to your centre back at knee height with a defender right in front of him, and one was nicely on the right foot of favourite striker (who'd eaten his Shreddies that morning).

Some models now are including things like the above to make them more accurate, but they'll obviously never be perfect.

We have an xG model running in our heads at all times - it's how we know to say "we should have scored that!" Or "I can't believe we won that..." On the way home.

It's just an objective statistical measure of how good your chances were, a rough "how many goals might we have expected to score given the chances we had". Of course sometimes one team will get an xG of 5.8 and score nothing, while the other team scores from their single 0.04xG attempt from the half way line - that's just football, it doesn't mean xG is 'wrong' any more than flipping heads 10 times in a row means your coin is wrong. It's just unlikely.

It's not predictive, but it is interesting and over many games can show you trends. It's also massively misused imo.

Edited by IAmNick
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1 hour ago, Mr Popodopolous said:

Here is a worked example.. I'm using more basic shot data.

Norwich City. 4-4 draw, 4-0 win. I won't bother to filter out shots on target v penalties. This is their two away games.

24 Shots for, 49 conceded.

Shots on Target- 11 for, 16 against.

Logic dictates that they are outperforming on the road. Vastly. Interesting to see if they will keep it up..not so much the goals but the allowing so many shots and chances on the road.

It does suggest they can be got at, on the road especially. Very clinical at the same time but again that is well above the norm.

All the same, the Sofascore (so probably quite basic) xG..has them winning at Huddersfield but losing the 4-4.

I believe sofascore uses Opta for its data, so in theory should be pretty good for its stats

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Essentially, Expected Goals (xG) is a metric that's intended to measure the probability of a shot resulting in a goal. The purpose is to show when a player could be expected to score from a particular opportunity, by basically rating how good of a goal-scoring opportunity it is. What the xG model does is use historical information regarding similar chances and shots to create a picture of how likely a goal is to be scored.

Each shot gets a rating between 0 and 1, which is basically the % likelihood of that shit becoming a goal. For example, about 80% of all penalties are scored, so a penalty generates xG of 0.8 (roughly).

Add up all the ratings for all the shots taken by a team in a match and you get the xG for that team.

The problem though is that:

1. There are multiple models and formulae out there, and they'll each generate slightly different figures; and

2. People wrongly say xG tells you which team "should" have won a game. No, it doesn't, it simply tells you which team had the best chance of scoring.

8 hours ago, Super said:

The most pointless stat in football expected goals

Possession.

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9 hours ago, glastored said:

Please excuse my ignorance, but what is ‘XG’? I keep seeing it mentioned in football analysis, but I’m sure I’m not the only person who hasn’t a clue what it signifies. Can someone enlighten me?

Its just another pointless way of over complicating what is a simple game.  Only 3 things need to be remembered:

1) Score more than the opposition = Win

2) Score the same as the opposition = Draw

3) Score less than the opposition = Lose

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10 hours ago, glastored said:

Please excuse my ignorance, but what is ‘XG’? I keep seeing it mentioned in football analysis, but I’m sure I’m not the only person who hasn’t a clue what it signifies. Can someone enlighten me?

A complete dispassionate variable that is a retrospective view of the expected goals per game.  

England (0.5) vs Spain (2.2) summed up really well the Spanish dominance and helps punters wade through crap commentary.

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Here’s a very interesting example in action from Saturday. Essentially, Brighton had all the ball but created very little clear cut (and tbh you could see that with the naked eye). West Ham winning 3-1 with the xG in place indicated it wasn’t a smash and grab but that they soaked up and then created decent opportunities on the break.

I don’t think it overly shows anything that a seasoned watcher couldn’t see from viewing the game but having evidence to back up opinion helps in any field.

IMG_1273.jpeg

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2 minutes ago, Silvio Dante said:

Here’s a very interesting example in action from Saturday. Essentially, Brighton had all the ball but created very little clear cut (and tbh you could see that with the naked eye). West Ham winning 3-1 with the xG in place indicated it wasn’t a smash and grab but that they soaked up and then created decent opportunities on the break.

I don’t think it overly shows anything that a seasoned watcher couldn’t see from viewing the game but having evidence to back up opinion helps in any field.

IMG_1273.jpeg

I'm sorry, apart from that XG nonsense Brighton battered them, with those sort of stats under normal circumstances Brighton would of won that game 9 times out of 10 or am i missing something ?, 

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XG is a recently devised football metric.

It is used to analyse games, performance etc alongside other metrics such as

JG, IG, SG, TG, WG, CG, VG and YG

They couldn't use BG because an Australian trio's lawyers threatened to sue them.

The same with NG which belongs to Cardiff and MG which belongs to a car manufacturer.

Unfortunately, GG was a non-starter.

 

 

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14 minutes ago, Bazooka Joe said:

XG is a recently devised football metric.

It is used to analyse games, performance etc alongside other metrics such as

JG, IG, SG, TG, WG, CG, VG and YG

They couldn't use BG because an Australian trio's lawyers threatened to sue them.

The same with NG which belongs to Cardiff and MG which belongs to a car manufacturer.

Unfortunately, GG was a non-starter.

 

 

Couldn't we just go back to AG as a performance metric?

(Actual Goals for those not in the statisterati).

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1 hour ago, TV Tom said:

I'm sorry, apart from that XG nonsense Brighton battered them, with those sort of stats under normal circumstances Brighton would have won that game 9 times out of 10 or am i missing something ?, 

Probably the quality of the chances. Watching the game live, there was one excellent save from Ferguson start of the second half but typically Brighton had a lot of ball but didn’t really test the keeper. You’re totally right to say with those other stats normally you’d expect Brighton to win the game but the point is that they didn’t create good enough chances and the xG is a quantification of that.

I’m no lover of xG - as I said, I’m not sure it shows you anything you don’t see yourself. But again, it’s useful to give meat to the bones of an opinion.

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10 hours ago, Davefevs said:

Here’s a screenshot of Wyscout xg from the other night.  There were obviously more shots, but I’d have to scroll down.

image.png.2459a82877250cd261b19a75e4bc5d3c.png

What I don’t understand about the XG here is how many factors taken into consideration:

Is no.4 the chance Joe missed?

Let’s take that for example - it was 0.20 - so XG is saying only 2/10 times a player will hit the target from 12 yards out?! 
 

That’s surely wrong - so can only presume 0.20 is the 2/10 chance of scoring if the goalkeeper is in the right place - in this case it’s clearly not taken into consideration that the keeper is flat on the floor out of the place and the goal is gaping?!

Also out of interest - if you have time, don’t worry if not - what was the XG on Knights header in the second half from the corner? Thank you! 

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41 minutes ago, Alessandro said:

What I don’t understand about the XG here is how many factors taken into consideration:

Is no.4 the chance Joe missed?

Let’s take that for example - it was 0.20 - so XG is saying only 2/10 times a player will hit the target from 12 yards out?! 
 

That’s surely wrong - so can only presume 0.20 is the 2/10 chance of scoring if the goalkeeper is in the right place - in this case it’s clearly not taken into consideration that the keeper is flat on the floor out of the place and the goal is gaping?!

Also out of interest - if you have time, don’t worry if not - what was the XG on Knights header in the second half from the corner? Thank you! 

No. It's saying that 2/10 times that shot turns into a goal. 

Different models take different factors into account. The most sophisticated adjust for defender and goalkeeper positions, pressure on the player, and for the average ability at the level the player plays. More simple models just use location of the shot, right foot, left foot etc.

This one?

 

Screenshot_20230828-100557.png

Edited by ExiledAjax
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1 hour ago, Calculus said:

Couldn't we just go back to AG as a performance metric?

(Actual Goals for those not in the statisterati).

It's one thing but if a side are outperforming their results in terms of performance, xG often shows this and it will catch up with a side.

Take 4 years ago for examples, we had 20 pts from 11 games..the rate at which we were gaining points wad outstripping our performances and we regressed to the mean somewhat.

Under Holden in 2020, even more pronounced.

2016 too arguably.

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20 minutes ago, ExiledAjax said:

No. It's saying that 2/10 times that shot turns into a goal. 

Different models take different factors into account. The most sophisticated adjust for defender and goalkeeper positions, pressure on the player, and for the average ability at the level the player plays. More simple models just use location of the shot, right foot, left foot etc.

This one?

 

Screenshot_20230828-100557.png

I think this just proves what over complicated crap it is. 
 

Joe Williams shot was a far easier one to score than Knight. 

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42 minutes ago, Henry said:

I think this just proves what over complicated crap it is. 
 

Joe Williams shot was a far easier one to score than Knight. 

Yes. That's what xG says.

0.2 for Williams, 0.12 for Knight's header. So xG reckons Williams shot would be a goal 1 in 5 times, and Knight's about 1 in 8. So yes, Williams' chance was quite a bit better.

xG has taught me that we as fans tend to greatly underestimate how hard it is to score a goal.

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11 hours ago, IAmNick said:

We have an xG model running in our heads at all times - it's how we know to say "we should have scored that!" Or "I can't believe we won that..." On the way home.

Love this example.

To add, our internal xG is compromised by our biases, alcohol levels, peer pressure, whether we like the player or not, Alan Shearer's mediocre opinion, is it a City player or the opponent? All that subjective crap that makes us wonderfully fallible and human.

xG models strip all that away and gives you the objective facts.

Have all the inconsequential chat on the way home, argue it out, and enjoy the debate. But.  Before you actually decide if the manager should be sacked or not...check the actual xG figures.

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